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Thread Statistics | Show CCP posts - 0 post(s) |

Joshua Calvert
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Posted - 2003.10.21 21:11:00 -
[1]
Yeah, I've noticed the lag during battles and/or warping to gates is minimal even when the enemy has drones out since the new hardware was installed.
The invulnerability timer happens to get in the way lately and you find yourself frantically locking while the magnetic field crap disappears.
I'd like to see the 10 second invul time cut to 7.5 seconds or even 5.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.10.21 21:39:00 -
[2]
Quote:
Quote: If your ship doesn't appear till you've loaded the screen, it's no different to warping in to attack someone at the gate/belt/planet/station.
Your ship appears BEFORE your screen is loaded when you jump into a new system.
Yup, the campers see you a fair while before you see them.
If you're using autopilot you can usually have a bit of invulnerability which saves your ship but it isn't too reliable.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.10.22 08:42:00 -
[3]
Quote: I think it's time for Gate-to-Gate jumping

Gate-to-gate jumping will result in the same situations.
Especially in systems with only 2 gates.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.10.22 09:21:00 -
[4]
Quote:
Quote: psst, SI's method will still work

shhhhhhhhh
While I'm here, I agree that dying before your screen loads is bad.
But of all the different opinions on how to fix it, there is only one that I find acceptable, and that is 'don't put user in space until he has loaded it'
The trouble is, this needs to be done very carefully to avoid other exploits that may arise.
I won't go into details, but most people will be able to think of one or two ways to get round a quickly written system.
Any other fix (random jumpins, etc.) would just hurt gameplay in the long term. And that's not a good thing.
Does this mean you already have an exploit figured out? 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.10.22 11:04:00 -
[5]
MOO, true, in Empire Systems you'd be ok but what about 0.0?
It'd depend on how closely you arrived at the jumpgate, I guess.
I'd still love to see an option to choose your warp-in distance.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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